Guard Captain Dnd 5E. Company of fifteen guards inhabit the tower, led by the wizard gallio elibro and his guard captain hazz yarrum. For 1 minute, the captain can. The city watch captain shouts orders at up to two friendly creatures it can see within 30 feet of it. Each target can do one of the following as a. A creature can benefit from only one leadership die at a time. Guards include members of a city watch, sentries in a citadel or fortified town, and the bodyguards of merchants and nobles. The azer captain adds 3 to its ac against a ranged spell attack that would hit it by raising his shield and creating a protective barrier of flame. Leadership (recharges after a short or long rest ). Perhaps you hail from neverwinter and have served as one of its wintershield watchmen, the newly founded branch of guards who vow to. Two halflings serve the household as. The effect ends if the captain is incapacitated. The captain has advantage on all saving throws against fear.
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Guards include members of a city watch, sentries in a citadel or fortified town, and the bodyguards of merchants and nobles. The captain has advantage on all saving throws against fear. Two halflings serve the household as. Each target can do one of the following as a. For 1 minute, the captain can. The effect ends if the captain is incapacitated. A creature can benefit from only one leadership die at a time. Leadership (recharges after a short or long rest ). The azer captain adds 3 to its ac against a ranged spell attack that would hit it by raising his shield and creating a protective barrier of flame. Company of fifteen guards inhabit the tower, led by the wizard gallio elibro and his guard captain hazz yarrum.
Female Human Fighter City Guard Zimar Sentinel Pathfinder PFRPG DND
Guard Captain Dnd 5E Two halflings serve the household as. The city watch captain shouts orders at up to two friendly creatures it can see within 30 feet of it. Perhaps you hail from neverwinter and have served as one of its wintershield watchmen, the newly founded branch of guards who vow to. Each target can do one of the following as a. Leadership (recharges after a short or long rest ). The captain has advantage on all saving throws against fear. Guards include members of a city watch, sentries in a citadel or fortified town, and the bodyguards of merchants and nobles. A creature can benefit from only one leadership die at a time. The effect ends if the captain is incapacitated. Two halflings serve the household as. For 1 minute, the captain can. The azer captain adds 3 to its ac against a ranged spell attack that would hit it by raising his shield and creating a protective barrier of flame. Company of fifteen guards inhabit the tower, led by the wizard gallio elibro and his guard captain hazz yarrum.